TECHNOLOGY OF COMPUTER RECONSTRUCTION OF ARCHAEOLOGICAL FINDS, SIMILAR TO OBJECTS OF ROTATION (ON THE EXAMPLE OF A CERAMIC VESSEL)
Abstract
The article proposes the technology of computer reconstruction of the most probable form of archaeological finds, if their shape is similar to objects of rotation. Reconstruction is carried out on a virtual 3D model — a digital copy of a real object obtained by photogrammetry. For reconstruction, it is enough to have a small area of a real object with well-defined radii of curvature. The smaller the plot, the more variants of the restored forms will be and the more they will differ from each other. The restored parts can be printed on a 3D printer and complement the existing object.
This technology can help the researcher in reconstruction and in assessing the adequacy and geometric correctness of the products, he is restoring. This is especially important when a large volume of the reconstruction object is lost, when the restorer does not see the full geometry of the object.
The proposed method is a special case of the method of mathematical modeling, the purpose of which is not to replace the experience of a specialist, but to provide him with a tool that allows him to delve more deeply into the essence of the studied phenomena.
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